A two-day Warhammer 40,000 narrative event and charity fundraiser.

June 24+25, 2017

Philadelphia, PA


The Philadelphia Area Gaming Enthusiasts (PAGE) and Redcap's Corner Gaming Emporium are happy to continue their Warhammer 40,000 narrative:

What: LibertyHammer, a 40k
narrative tournament
When: June 24 + 25, 2017
(sign-up for one or both)
Where: Redcap's Corner,
downtown Philadelphia
How: $25 per player per day
For: Donating proceeds to the
Free Library of Philadelphia

The event features:

Check out all the event details on this page:

You can also get updates and discussion in the Facebook event or PAGE Forums.


Proceeds from LibertyHammer will be donated to the Free Library of Philadelphia. Though the city's public library system, and one of the largest in the nation, the Free Library is operated as an independent organization. Over half its funding comes from contributions, gifts, grants, and fundraising events.

The Free Library

We've chosen to support the Free Library with this event because of its role as a critical public repository of stories and knowledge, and its extensive efforts toward literacy and learning. Every year the library runs thousands of events and services, and reaches tens of thousands of people to teach literacy, develop skills, and promote culture and reading throughout Philadelphia and for all ages. In addition, Charity Navigator rates the Free Library very highly, with an overall score of 91.63/100 for financial effectiveness and governance transparency.

Neither PAGE, Redcap's Corner, the organizers, or this event have any formal relationship or approval from the Free Library of Philadelphia. We're simply happy to support their efforts independently.


At least $10 of each player registration fee will be donated to the Free Library. In addition, each day of the event we will be conducting a raffle for 40k and other miniatures gaming items, with all proceeds donated. Tickets may be purchased on-site, in addition to being awarded for games.

If you have any items you'd like to donate to the raffle, please get in touch! We would be happy to highlight any shops, companies, and organizations that do so. Items should be reasonably related to 40k or miniatures and new in box (e.g., models) or mint condition (e.g., books). Got a great model in your closet that you'll never get around to assembling? Find it a good home while helping out the Free Library of Philadelphia! We are also interested in gift cards or similar, and potentially in exceptionally painted models or scratch builds and conversions. Drop us a line!


LibertyHammer is a Warhammer 40,000 narrative tournament, with a heavy focus on the narrative. There are small prizes, but the event is about building a shared storyline, team strategizing, the tale of your army and characters, and fun games. It's a campaign, but one that runs for two concentrated days so it won't peter out, and has a satisfying narrative arc. On the flip side, it incorporates positive aspects of tournament play, such as well defined missions and pairings partly based on skill.


Individual players and doubles teams will be organized into alliances, working together toward strategic goals in the LibertyHammer storyline. Players participating both days need not field the same army or factions, or even be in the same alliance. Conversely, there is no disadvantage to you or your alliance for participating in only one day, either the start or the end. Each is mechanically self-contained and has its own narrative conclusion, with the two days connected purely through the overarching storyline.

Each round within the days, the alliances will alternate putting forward an attacking player/team and a mission and target region. The other alliance then responds with a player/team to defend and a table on which to do so. Both might be subject to some constraints. E.g., players with very mismatched win records cannot be paired if at all possible, to prevent gross mismatches in skill. In any case, the players in each alliance have to collectively make these decisions to advance their strategic plans, and then they have to actually win games to carry them out!


LibertyHammer has a great mission packet from which the alliances choose objectives for their players. They're fair and tournament ready, but a big departure from generic 40k missions: Shuttles crash, convoys are ambushed, refineries are drained, and many other thematic battles fought.

In addition, all players build a reputation over time, earning fame or incurring infamy as they save or slaughter civilians lost and scared amid the tides of war. Some players will also receive covert side missions toward special benefits for their alliance, and will encounter unique effects on the marquee boards. All in all, these games are a dynamic, storyful take on battle in the grimdark future!


Last year's debut event saw Lord Cyrus issue a call to arms to prosecute dark claims against Lady Arsica, governess of the Darian Sector. The lady in turn rallied her supporters in defense of her dynastic home. By the end Lord Cyrus' forces had pressed the attack across the length and breadth of the sector, but Lady Arsica's troops had dug in firmly around the capital seat of Hive Silicia.

Now the battle for the Darian Sector continues, with new reveals and twists to come!


Registration for each day of LibertyHammer is $25 per player. At least $10 of each entry will go to charity. Pizza lunch is included in registration for each day. The remainder will go toward small store credit prizes.

Doubles partners register together for Sunday, only one player on each team need sign-up. We have space for 32 players (16 teams on Sunday). Online pre-registration is via the Redcap's Corner website:

Registration will also be accepted on-site if spots are available. Sunday will likely fill in advance (it did in 2016 and our doubles events are usually popular).


LibertyHammer is two days, June 24 and 25:

June 24
1000pt individual games, 4 rounds
June 25
1000pt/player doubles games,
3 rounds

Players may register for either or both days (registering as a pair for Sunday). Each round opens with an update on results from the previous round, alliance war councils to discuss strategy and team decisions, and team-based strategic match pairing. The individual games on Saturday will play for 1.75 hours, and the doubles games on Sunday for 2.5 hours. Detailed schedules are as follows.

Saturday, June 24
Time Activity
09:00 Doors Open
10:00 Briefing + Councils + Pairings
10:45 Round 1
12:30 Lunch (on-site) + Councils
13:00 Pairings
13:15 Round 2
15:00 Councils + Pairings
15:30 Round 3
17:15 Dinner (on your own)
18:15 Councils + Pairings
18:45 Round 4
20:30 Briefing: Outcomes + Prizes!
21:00 Pack Up
22:00 Doors Close
Sunday, June 25
Time Activity
09:00 Doors Open
10:00 Briefing + Councils + Pairings
10:45 Round 1
13:15 Lunch (on-site) + Councils
13:45 Pairings
14:00 Round 2
16:30 Dinner (on your own)
17:30 Councils + Pairings
18:00 Round 3
20:30 Briefing: Outcomes + Prizes!
21:00 Pack Up
22:00 Doors Close


Like most PAGE events, LibertyHammer is graciously hosted by Redcap's Corner Gaming Emporium at their Powelton Village location, just off the Drexel University and University of Pennsylvania campuses in downtown Philadelphia:

Redcap's Corner
Powelton Village
3850 Lancaster Ave
Philadelphia, Pennsylvania
(215) 387-4040

Redcap's Corner's Powelton Village store features a large space and purpose-built tables dedicated to miniatures gaming, with substantial additional space for card and board game events. All of the major miniatures games currently on the market are carried at this location, so drop on by to finish filling out your LibertyHammer army!


There is generally ample street parking in the immediate vicinity. Please heed signage, and note Lancaster Ave is metered on Saturdays (not Sundays).


Both event days include an on-site lunch in registration. Dinner is on your own. There are a number of options in easy walking distance of Redcap's Corner.


LibertyHammer will be held using Warhammer 40,000 8th edition rules! Come on out and kick off the new era with a bunch of fun, storyful games in a casual setting.

Army Composition

These army composition rules apply to both the individual and doubles games:

Note that matched play requires that armies be battle forged and all units in an army share a faction keyword, but see below about doubles partners.

No other requirements or constraints are placed on models, detachments, or factions. In particular, there is no equivalent of the previous restriction against superheavy or gargantuan models. Bring 'em out and watch 'em eat hot lascannon!

As part of your army list, and therefore the same in each game, you must designate a model to be your Warlord. If that model is a Character, then in each match immediately before any deployment begins you may choose a warlord trait for it from the table on page 186 of the main rulebook (page 14 in the core rules), or any other warlord traits table available to your Warlord's faction. Opponents declare this selection simultaneously. N.B.: Core rules on these selections are somewhat vague, so other events may interpret the sequencing of them differently.


Doubles partners individually select two separate army lists which are then played as a single army only from the point a match is arranged (opponents, mission, and table determined). This means that partners do not have to share faction keywords across their two lists. However, if they do, then they may be able to interact more closely in-game. For example:

Both players in a team designate a model in their army list to be their Warlord and independently choose warlord traits for them as appropriate (see above).


Forge World units and armies updated for 8th edition and eligible for standard Warhammer 40,000, i.e., not Apocalypse, are permitted.

All up-to-date, official Warhammer 40,000 army sources are permitted that are available in current publication. This does include White Dwarf entries, which are available via back issues, and current campaign books. It does not include limited edition dataslates and formations, e.g., those included in sold-out limited edition mega-bundles. Contact the event organizer(s) beforehand about any questions. Remember that you must have all sources on hand.

For any codex or supplement re-released within two weeks preceding the event, players may choose whether to use the old or new edition. They may not use both editions of a single source within the event, e.g., allying old with new.


Models need not be painted, but painting scores will be applied to overall standings to reward finished armies, in addition to a separate painting and hobby competition.

Models must be WYSIWYG, but identifiable and thoughtful conversions and proxies are welcome. Indistinguishable or confusing proxies are not permitted. Contact the event organizer(s) beforehand with any questions.


Each player must bring typed, printed copies of your army list for event staff and opponents. Saturday's gamers will need 5 copies, and Sunday's players 4 each.

You must have an official, legal, complete physical or digital copy on hand for all army, unit, and other sources you are using. You should bring printed copies of relevant pages of any electronic sources. Don't forget any official errata and FAQs for the main rules as well as your sources.

You must of course bring any dice, wound counters, and other tools needed to play your army. Tactical objectives cards are not needed.


Advanced terrain rules will be in use. Datasheets will be provided for each table.

Saturday's individual matches will be on 4'x4' boards.

Sunday's doubles games will be on 4'x6' boards.

Remember that two partners' forces act as a single army in the doubles games. So they share command points, can't shoot at enemies engaged by their partner's models, are not eliminated until all models of both players are removed, and so on.


LibertyHammer is more a campaign than a tournament, in addition to a charity fundraiser. But we will be recognizing stellar game play and hobby skills with small prizes. As participation permits, a portion of the registration fees will go toward store credit prizes at Redcap's Corner, awarded to:

Competition prizes for Sunday's doubles event are awarded per team, including the painting votes. No player or team may win more than one of these prizes per day. In that eventuality the lesser award will be bumped to the next highest ranked player/team in that category.

In addition, players will be given raffle tickets for each game:

Major Victory31
Minor Victory21
Draw 1 + 1

Raffle tickets will be awarded individually in Sunday's event; both teammates get the number of tickets listed above.


If you need to contact the event organizer(s) directly, please email:

Our forums are the place to talk strategy, lists, or getting involved behind the scenes:

You can also get updates and discussion on Facebook:

Redcap's Corner also has open 40k gaming every Thursday evening, with a solid group of regulars from beginners to lifelong veterans and even one or two national-level players. Join their 40k Google Group to get in the loop about 40k there.